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This is a localization tool plugin that aims to simplify localization configuration. Marketplace Link: https://www.unrealengine.com/marketpl... My marketplace: https://www.unrealengine.com/marketpl... The plugin introduces a simpler way to localize games in Unreal Engine by just writing a CSV file and placing it in the project's specified path. No more tedious operations such as collecting, compiling, translating, etc. through the engine localization tool. Everything is configured in the CSV file. Everything the plugin does is based on FText's localization scheme: string tables. So FText localization support will not change, but instead of localization dashboards and *.po files, localization data is imported from a CSV file containing keys and values for each supported language. This is a great solution for independent game developers or small teams who only need localized text support and need an easy-to-use and change format to support localization. It is also suitable for medium and large teams, which will reduce the time of customizing tools. You only need to configure it once, and then continue to edit your CSV file to achieve multi-language support. The plugin will remember the language you used last time by default.