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I found a way to make easy Color ID mask from Blender to Substance Designer. Please check out my Gumroad page for useful 3D texturing tools: http://gumroad.com/crwjaakko I wasnt able to render vertex colors in XNormal for some reason, it seems that OBJ exported from Blender doesn't include the vertex colors. So I rendered color ID easily using Blender Cycles just by assigning simple diffuse materials to different areas of the model. I was then able to utilize the Color ID mask in Substance Designer for easy material masks. Heres discussion forum about this topic in Stackexchange: https://blender.stackexchange.com/que... I hope you find this video useful. Please like this video if you liked it, and, the other button seems to work just fine too. If you have other way to make easy color ID masks to be used in substance designer, please let me know in the comments. Subscribe to my channel at: / @yaschan99 Thank you for watching. Please visit my website www.creativewithjaakko.com