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I often receive comments about why I use KeyShot. I'm asked which rendering tool I recommend and which one is better, or best. Comparing render engines is not a practical or easy comparison to make, especially as KeyShot is quite different from many rendering software. I made this video to shed some light on the nuances of KeyShot and how it differs from many other render engines. I also get into why many choose to use KeyShot and why some choose to leave it. This video was made to answer questions I had when I was studying industrial design in college. I hope you enjoy it. Download the free KeyShot Rendering Roadmap: https://willgibbons.com/roadmap Read the full article on this topic here: https://willgibbons.com/rendering-sof... Level up your KeyShot skills with the Rendering Masterclass: https://courses.willgibbons.com/keysh... Time Stamps: 0:00 - Intro 0:21 - Why Designers Use KeyShot 0:37 - Utility 0:57 - Ease of Use 1:17 - Compatibility 1:41 - CAD-Friendliness 2:41 - KeyShot's Limitations 2:58 - Simulation 3:25 - Advanced Animation 3:49 - Particle Systems 4:23 - Render Output Control 4:56 - Integration 5:38 - Types of CGI 7:23 - The 3D Pipeline 7:51 - About DCCs 8:37 - Why CAD & DCCs Don't (often) Mix