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This week in PAX Dei news, there are several new updates to the PvP system, and the developers have offered some clarifications. There are exciting changes to the core gameplay loop with better building and crafting mechanics. We also got some confirmations to suspicions that we had, specifically regarding the importance of PvP combat and Market Towns for trading. #playpaxdei Check out our most recent developer interview: • I Spoke With the Devs About The Future Of ... We stream on both YouTube and Twitch be sure to subscribe/follow join the fun! / eltarii Join The Professional Gamer Discord: / discord Past Interviews With the Devs: Proving Grounds Update Interview: • Interviewing The Devs About Pax Dei's Futu... A2 Interviews: • Wilderness Alpha: Developer Combat Interview • Pax Dei Wilderness Alpha: Devs Talk All Th... • PvE and Exploration Developer Interview - ... • Crafting Developer Interview - Pax Dei Wil... Join in the fun on the Pax Dei Official Discord here: / discord Pax Dei Official Links: X (Twitter): / playpaxdei Instagram: / playpaxdei Youtube: / @playpaxdei Website: https://playpaxdei.com/ Timestamps: 0:00 Intro Pax Dei Early Access Description: What awaits over the horizon when you leave your home valley? For this second large-scale test, we’re going on an adventure! Gear up. We have revamped and introduced new statistics for all gear and consumables in the game. With hundreds of items to mix and match, you’ll have more flexibility in crafting your own role. It’s dangerous to go alone. Denizens of the world will now present a real challenge. Don’t wander away from home without a party and the proper equipment. Master your weapons. We’ve added new spells, combat abilities and weapon types. Keep an eye on their durability! You don’t want them to break when you need them most. Welcome to Fight Club. Divine peace doesn’t extend to Lyonesse, our new province. Enter here at your own (mortal) peril if you’re willing to try out our first iteration of PVP. Build & craft away. We’ve made multiple changes to the peaceful aspect of the game by adding new recipes, new ingredients and new crafting stations. We’ve also started work on progression balancing.