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wow this is so COOL . this is 2.1 by the way this level is actually so good , theres very very few nitpicks i have about the actual design of the rooms and my nitpicks about the movement are just simply bc its an entirely new game Made in gd , and fixing bugs isnt as easy as just finding code n fixing it, so for most of the movement bugs (which there arent rly that many of, only like 3 or 4?), it would just mean rewriting the entire way physics are handled and i can not Imagine doing that . it is definitely good enough!! i normally always play stuff on full detail even if it lags but this is just too laggy to record and play at the same time sadly • how i beat floating outskirts im actually so happy omg , "fluke" from vault-1 (i put fluke in quotations bc it was definitely Very Reasonable for me to first try vault to end but its still a fluke in terms of the definition) like 5 or 6 aqueduct final deaths, ~20 or so aqueduct entries 3069 attempts Nice if i were to relate this to a celeste deathless accomplishment with my 2000 hours in celeste and 0 hours in floating outskirts, with my insane celeste bias, i would say FOR ME PERSONALLY this is like , low t2 high t3? idk, for a normal person who doesnt have 2000 hours in celeste its probably like t5 or sumn , idk , shrug , i have no idea . how am i supposed to know?? thats purely guesswork! as for gd this was easier than artificial ascent to me time: i think ~13 hours give or take? lets see i spent like 4.5 hours on day 1, 2.5 hours on day 2, 4 hours on day 3, and like 2.5 today either of those could be more or less half an hour off but yah gg popop for beating it like just a day after me !!! Still nobody has beaten it since im pretty sure and its been a week , lmao • [SECOND VICTOR] Geometry Dash | Floating O... enjoyment: 9.5/10 my spreadsheet: https://tinyurl.com/mystralfox discord: / discord support me if you rly want to! / mystral_fox