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Star Citizen - CitizenCon 2953 Persistenty Entity Streaming and Replication Layer demo, with a preview of the the upcoming server technology for Star Citizen. Server Meshing is arguably the most important technology required for making Star Citizen a true MMO, allowing higher player numbers, as well as improving both performance and stability. Star Citizen is in active development. You can download and play Star Citizen Alpha. Join this ground-breaking multi-player space-adventure today! Enlist now, and be eligible for a bonus 5000 in-game credits! https://robertsspaceindustries.com/enlist?... GameGlass 5% Discount https://gameglass.gg/?ll_ref_id=AzxzeGUE Join us on social media! Twitter | https://twitter.com/StarCitMedia Instagram | https://www.instagram.com/starcitizenmedia Facebook | https://www.facebook.com/StarCitizenMedia This is a non-commercial fan production. Star Citizen, Squadron 42, and all related marks, logos and characters are solely owned by Cloud Imperium Rights, LLC and/or Cloud Imperium Rights Ltd. This fan production is not endorsed by, sponsored by, or affiliated with Cloud Imperium Group. No commercial exploitation, exhibition, or distribution is permitted. No alleged independent rights may be asserted against Cloud Imperium or its affiliates.