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Onefin + hyquo - Pokemon Super Mystery Dungeon - Dark Matter Remix Headphones recommended. Hi, guys! I recently got the chance to collaborate with the awesome guy that is hyquo! He wanted to do a Dark Matter remix, so I cooperated and we made this. Hope you enjoy, and be sure to check out sheddy's channel! Mirror video: • Dark Matter Suite (Remix) - Pokémon Super ... FREE DOWNLOAD: http://www.newgrounds.com/audio/liste... Follow me on SC: / onefin Check out hyquo: / @hyquo Picture by yurano194: / yurano194 STATS: Key: Dm - C#m - wholetone - F#m - Dm - F#m - Gm - C Tempo: 108 - 172 - 108 - 104.8 - 60 - 108 - 129.5 - 160.5 - 145.25 - 168.18 - 145.25 - 103.75 Time Sign: 2/4 - 4/4 - ??? - 4/4 - 3/4 - 4/4 - 2/2 Styles: Light ambient - DnB - Dark ambient - Melodic house - Eguitars - Piano solo NOTES: The beginning of the piece was the first thing that was made. I sent sheddythis beginning idea with the triplet arp and the DM 1 melody, and he designed the gross beat glitch thing afterward. The section was supposed to symbolize the first encounter with DM, before the battle begins. The big, bad sound effect at 0:55 is the sound effect from the game where Dark Matter cries. Get ready, it's coming! The riff in the DnB drop is the theme from "A Warning to All Pokemon", so being a warning, we used a tornado siren sound to really sell the alarm. The fight with Dark Matter gets under way! At 2:01, I got a bit inspired by songs like "Night of Nights" and made a crash build. In the breakdown, I pulled out full experimental mode. This was the most sfx heavy part of the piece, and every sound effect heard in those 8 measures are different. It represents the rebirth of Dark Matter and the near complete loss of hope. The drums at 2:31 were made by taking a crazy 140 BPM drum loop and chopping it up in Slicex. The result sounded really nice and dark, especially with the F#aug chord behind it! Ending the section at 2:48 is a sound created by chopping up Dark Matter's own voice sound effect in the game! This first piano section was one of the last things made in the song, so I had to figure out how to write something that would loop an extremely dark drum break to a more upbeat melodic drop. And I did that with some firey ambience and a nice distant chime. BASS! CRASH! BAM-BAAAAAAAAAM!! The melodic drop at 3:33 was the first part sheddywrote. To be honest, sheddywrote most of the piece - my additions were mostly adding some riffs, references, and darkness. For example, I added all the SFX breaks in this drop. This part represents the second battle, with the Tree of Life revived! The transitional section at 4:14 reuses the synth from the dark breakdown extremely nicely. I love how this part turned out! The drop at 4:30 is where sheddy first decided to add electric guitars to the piece. He first wrote this section and then went back and added the power to the DM 1 DnB part afterward. The drums in the final bridge at 5:22 were made by chopping up a drum loop and putting it in Slicex. This one was a bit more creative, though, as the riff itself I wrote. The piano thing at the end was written by me and jazzed up by sheddy. He did a good job!