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0:00 - start 7:09 - 50% genesis 12:30 - 100% genesis Just a somewhat reasonable comp for no Sylvia. Unlike the other elements, I'm not really satisfied with this team since the DPT is a little bit lower than I would like, but this is the best you can realistically do without Sylvia and Destroyer weapon. Just get one or the other before running this if you plan on playing Water in this raid often, I do not recommend running this comp as your main otherwise. This team cancels all 3 omens on 90% and 1 omen on 70% and waits. In theory, you can push a little bit more on Red side since you are able to cancel 12 debuffs and use 3 attack skills, but the damage may not be worth it. You can't push that much on Blue side since dispelling is harder with team 1, and it's not really worth it since you lose a lot of damage from not being able to land damage amplified debuff. In phase 2, the ougi loop isn't very consistent due to lack of Sylvia, so it's important to manage your charge bar skills carefully. The most annoying body part is triple attack, you don't want to ougi off at all due to losing a lot of damage and procing Celestial Dominion on the boss. Vajra 3 and MC 1 cancels it with ougi on. You can use Qilin at any time in order to reset your necessary charge bar generation skills and/or reset Vajra 3/MC 1 to clear TA 3 times/Attack 5 times body parts. Shalem 3 can also stall for a turn if you're missing cooldowns or FC. The final phase sucks, your characters die a lot even with Alexiel buff up. If possible, rely on Alexiel/Titan/Zeus crosses from the raid, and if necessary dimensional chain for phalanx chain. I always do my best in these videos to showcase runs that aren't relying on other raid participants at all, so that the strategies are applicable even in non coordinated rooms, but in your normal runs it's perfectly fine to ask for bar summons, defensive summons and etc. to make the run go smoother.