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I joined Rampage Rally, one of the largest CG challenges online—where artists normally have 30 days to create a full 3D animation. I only had 24 hours... for reasons Starting from a completely empty Blender scene, I had to model, animate, light, and render an entire CG car stunt from scratch—environments, effects, and all—within a single day. This video documents the full 24-hour process: the decisions, shortcuts, failures, and problem-solving that happen when time is the real constraint. No polish, no safety net—just raw production pressure. If you’re interested in: • 3D animation • CG challenges • Blender workflows • Time-limited creative projects • Behind-the-scenes VFX breakdowns —you’ll feel right at home here. 0:00 30 Days of CG in 24 Hours 0:47 How I Got Here 1:34 The Challenge Rules 2:32 The 24-Hour Grind Begins 2:50 Building the Shot 3:51 Losing My Mind 4:38 Rendering & Final Push 4:52 Full Montage 13:33 Final Result 13:46 Was It Worth It? 14:22 Outro Music Credits All music used is credited on screen. Night Drive – Alex-Productions • [Phonk] Dreamy Drift Phonk Gaming music (N... Music promoted by onsound.eu/