У нас вы можете посмотреть бесплатно DATABITS Personality Traits In AI: Aggressiveness (Tech Demo) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
I've programmed aggressiveness into my game's AI! Here's a link to the corresponding blog post: http://voxstudios.blogspot.com/2013/0... If you were wondering why the units didn't try to attack the enemy every time the units reentered the territory: I had some code in place that prevented units from evaluating the same enemy for an attack twice in a row. The code was something I had accidentally left from my previous coding structure. What was happening was the enemy was ignored the second time around because that enemy had just been evaluated previously. Without that code, the units should have been teetering on the edge of the territory. Hope that clears things up! This was something I noticed after recording the video. (This game used to be code-named DesAIgner)