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Hi! I'd like to present my graduation work! The goal of this project is to translate a Graphic Novel and its “Graphic” style in 3D based on its shading, geometry, compositions, lighting, mood, .. For this I have chosen the Graphic Novel Blacksad. The environments themselves are made in UE4. The results for this project are 3 finished environments, shaders, materials, post-processing, VFX effects and blueprinting (= coding) to immerse the viewer in this fantasy world. The goals are mainly for a challenge. How to achieve a different style, how to create a story and keep the viewer interested, how to create a beautiful setting that will keep you glaring at the screen. Most of this has been made by me. Hope you enjoyed!