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To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/DarkDax/. You’ll also get 20% off an annual premium subscription. If you need to improve the performance of your indie game, here are 6 game dev tips to optimize your video game's performance that could help your game run on as many devices as possible. We talk about optimization techniques such as how to use Texture Atlases, reduce the size of assets using Memory Profiling, adding GPU Instancing to your project, and how creating your own optimization techniques can often be the best thing for your game. Let me know if you've had to make any custom optimisation solutions for any of your projects in the comments below! Let's share the knowledge! 💻 Links Second Channel: / @dax_plays Support me on Patreon: / darkdax Follow me on Twitter: / thisisdarkdax Join me LIVE on Twitch: / darkdax96 🎬 Timestamps 00:00 - Intro 01:25 - Texture Atlas 04:56 - The Profiler 06:44 - Memory Profiling 10:34 - Brilliant 12:09 - GPU Techniques (Static Batching, GPU Instancing, Occlusion Culling) 15:14 - Graphics Settings 16:40 - Custom Solution: Real-time Lights Manager 21:07 - Creating your own Optimization Techniques 22:29 - The Best Bit 🔗 Sources • I Made Mr X's AI from Resident Evil 2... • 12 Level Design Tips to Optimize Your... • GPU Instancing Tutorial (No, Seriousl... 🎵 Music https://pastebin.com/FDuS5TXi This video was sponsored by Brilliant. Stay Safe & Thanks for watching! ~(˘▾˘~) #gamedev #gamedevelopment #gameoptimization #devlog #indiedev #indiegame #gameperformance #sponsored