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How can ‘games’ help us write better scenes? Stu and Chas turn their attention to a topic that has long eluded them: the game of the scene. We look at how considering the game that characters are playing — its rules, arenas, players, referees, and win conditions — can help you write more dynamic scenes. This will be a two-parter, and for this half, we talk BLUEY, “The Quiet Game” (from Season 2) and “Phones” (from Season 3), and JOHN WICK 4. We also touch on GAME NIGHT and LIFE OF BRIAN. Podcast available via: https://draft-zero.com/2023/dz-102/ Chapters: 00:00:00 Cold Open 00:00:18 Sponsor: ScriptUp 00:01:52 Intro: What do we mean by Game of the Scene? 00:15:06 The Life of Brian: "What have the Romans ever done for us?" 00:20:03 Bluey 00:35:08 Sponsor: Arc Studio Pro 00:37:56 John Wick 4 01:14:34 Wrap Up & Key Learnings 01:22:17 Many thanks to our Patreons We are #sponsored by: ScriptUp: https://www.scriptupstudio.com – use promo code DZ10 to get 10% off ArcStudio Pro: go to https://www.arcstudiopro.com/draftzer... $30 off a pro subscription!