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TOUEASY went back for revenge. After getting bullied, grabbed, and thrown off cliffs by the Chained Ogre in Sekiro: Shadows Die Twice, it was time to lock in. At first? Same struggle. Bad dodges. Missed deflects. Panic rolling. The Ogre was still tossing TOUEASY around like a training dummy. But something changed after a few fights. The timing started clicking. The fear turned into focus. Fire became the key. Step by step, attempt by attempt, TOUEASY adapted. And then it happened. Perfect deflect. Clean punish. Final deathblow. The Ogre finally dropped. Victory felt earned. But Sekiro doesn’t let you breathe. Right after the win, TOUEASY ran into a General and his entire squad waiting ahead. Multiple enemies. Spears. Rifles. Chaos everywhere. It looked overwhelming — but this time, TOUEASY stayed calm. Stealth picks. Smart positioning. One by one, they fell. For a moment, it felt like everything was under control. Confidence rising. Momentum building. Then the music changed. A massive gate. An open battlefield. And a voice screaming from the distance… A horseman boss was waiting. TOUEASY thought the Ogre was crazy. He had no idea what was coming next.