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00:00 AREA 1 04:22 Sec 11 Miniboss 09:06 Sec 16 Miniboss 10:50 Sec 19 Area 1 Boss 11:42 AREA 2 16:27 Sec 29 Miniboss 19:04 Sec 32 Area 1 Boss, 2nd fight 21:42 Sec 34 Miniboss 25:27 Sec 39 Area 2 Boss 26:55 AREA 3 29:27 Sec 45 Area 3 Boss 34:21 Sec 49 Miniboss 36:48 Sec 52 Area 2 Boss, 2nd fight 40:24 Sec 56 Miniboss 41:59 Sec 59 Final Boss 44:00 Ending Just been uploading playthroughs of games I'm decent in as of late. I used to be really good at this. 'Took me ~7 tries before I properly did a no-deaths run (as well as taking map notes). Here's the course I took: [Legend] L M F B = Weapons low/mid/high = which area of the screen to find hidden rooms Recharge = Recharge Room = AREA 1 = 1 ↑ 2 M 2 ↑ 4 F 4 ↑ 6 6 ↑ 5 5 ↓ 8 (low, Flash Bomb) 8 ↓ 11 (Miniboss) 11 ↓ 10 M 10 ↓ 9 B (low, Recharge) 9 ↕ 6 6 ↓ 12 (hi, B?) You have to shoot them in order to get a B 12 ↑ 13 M 13 ↑ 16 (Miniboss) 16 ↓ 18 18 ↓ 17 B (ignore hidden warp) 17 → 19 (Stage 1 Boss) = AREA 2 = 20 F 20 ↓ 21 (low, Crash Ball) (or 20 ↑ 22 if need another B then 22 ↑ 21) 21 ↑ 24 M 24 ↓ 25 25 ↑ 28 F M (hi, Recharge) 28 ↑ 29 (Miniboss) 29 ↓ 20 F 20 ↓ 21 21 ↓ 30 B 30 ↓ 31 31 → 32 (Boss 1 2nd fight) → 33 33 ↕ 34 (Miniboss) 34 ↓ 20 F 20 ↑ 22 22 ↓ 35 (avoid warp, middle Recharge) 35 ↑ 36 (high Recharge) 36 ↑ 38 38 → 39 (Stage 2 Boss) = AREA 3 = 40 ↓ 41 M (low, Recharge) 41 ↑ 44 F 44 → 45 → 46 M 46 ↓ 48 B 48 ↓ 47 **FIND WARP hi (any goes to 49) 49 ↑ 41 41 ↓ 43 43 ↓ 51 51 → 52 (Boss 2 2nd fight) → 53 (hi, Recharge) 53 ↑ 54 F ***FIND WARP hi (any goes to 56) 56 ↓ 57 F 57 ↓ 58 58 → 59 (Final Boss) = Random comments about the game = • Always pick the left side if you find a Recharge room • Area 2 boss is the hardest. Heck, I think Area 2 is harder than 3. 3 is only harder if you don't know where to find the warps to progress so you end up getting lost. • Also Also when you fight Boss 2 the 2nd time, it should not be able to avoid being hit because of the ground blocking the hitbox area. • Also Also Also Boss 2's hitbox is just way too tiny ergh • This game seriously needs speed-downs. You're pretty much on the path to death if you get 3 speed-up's • Strangest (and most annoying) PAUSE noise to ever exist. • 59's hurt barriers at the entrance should be avoidable. You always get hit since you can't move until you're in the middle of one. Very cheap... • Why is "END" cutoff in the ending? lol • The items that give you a little bit of energy, I call them hamburgers xD • This game calls it both "Crash" Ball and "Crush" Ball. Make up your mind, yo