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I spent about 90 minutes with MIO: Memories in Orbit, a brand-new indie metroidvania from a small French studio, and these are my honest first impressions. I’m not a metroidvania expert, so this comes from a beginner’s perspective. What surprised me most was how beautiful the art style is and how accessible the game feels, while still offering plenty of challenge if you want it. Bosses feel fair, movement is smooth, and the game includes accessibility options that make it feel like it actually wants you to finish it. This is not a full review, just early impressions after a short play session. I’m excited to keep playing and see how the game opens up later. If you’ve played MIO already, let me know what you think in the comments. And if you enjoy honest first impressions of indie games, consider subscribing.