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This month's update is, well, weird, all thanks to a certain weird new mode. That aside though, we get to take a look back at Last Spot, with the introduction of its Hard Difficulty! Unlike Zombie Mode, this hard difficulty changes every waves you would see on Normal setting. Introducing many variant of pre-existing enemies, but also larger versions of some of the enemies (even the basic ones). In order words, reskins + resizes. It still feel somewhat easy most of the times, also with the supply drops, which now includes the Taser Gloves of the Golden Shock class and Devastated City's Gatling Gun. We even managed to stay within the range of the Heroic clear, thanks to the few health refill on the spacecraft, which I think resulted with the random prize at the end before choosing our tickets / cases. I was expecting a boss personally, but oh well, we don't always need bosses to make a map harder, but I always like new bosses and see what crazy design and attack they might have to offer. As such, with that thought in mind, I recorded my very first run, which means this video was a blind run. For whatever that's worth, considering there was no boss and how relatively easy this map still is even with a harder difficulty. Music: • Damage Inc. by Metallica. • Slither, Redwash, Horrorshow, To The Slaughter, Recombinant, Harbinger Of Destruction, Bloodlust, By The Throat, Pandemic. Killing Floor 2's Original Soundtrack; score composed by zYnthetic! I hope you will like this game-play! Stay tuned for more videos! Enjoy!