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#snowrunner #snowrunnerhardmode #letsplay This is day 286 of my daily SnowRunner Hard Mode Play-through. In this episode, we continue on in the TUZ 420 Tartarin and after a bit of an uncertain start, manage to visit the Coastal Rocks to close out the Into the Deep task. We then took the Tartarin back down onto the ice near the river and back to the bridge where we park to wait for something else to bring the fuel carrier trailer down (as per plan). We then switched to the ZiKZ 605R and took it with the ramped flatbed trailer back into Urska River, and down the Eastern road past the village to the ice near the river where we find the Voron AE and STEP 310E. We use the Voron to put the 2 x Wooden Planks onto the ramped flatbed trailer, and then take the Voron AE and STEP 310E back to the bridge where we park the STEP 310E, and continue on with the Voron AE back around the icy main road to get back to the Western Warehouse where we load up the final 2 x Concrete Blocks for the We Have Contact! contract, and return back to the ramped flatbed where we also load on the concrete blocks, and winch/tow the 2-slot trailer with 1 x Metal Beams on it that we had left at the bridge down onto the ice as well. We then switched to the ZiKZ 605R and took it back to the Garage to reconfigure it with a high saddle, and returned back (refuelling from the STEP 310E on the way) and attached the ramped flatbed (with 2 x Wooden Planks and 2 x Concrete Blocks on it) and winch/towed the 2-slot trailer (with 1 x Metal Beams) over the soft ice to make it back to the village on our way back to the NAI Gateway. I am playing with the standard Snow Runner Hard Mode rules: You have to pay for your fuel & repairs; You have to pay for your vehicle deployment; You have to pay for your vehicle recovery; You have to pay every time you load cargo automatically; You are not able to sell your trailers and semi-trailers; You sell your trucks and equipment for half its price; Contests are restricted in the number of tries you make; You have to search for the facilities with the cargo that you need by yourself; You are not able to skip forwards in time. On top of these, I have also added the following rules: No mods; Only solo gameplay, no co-op / multiplayer; Region must be 100% complete before starting the next region; Regions must be executed in the standard Snow Runner sequence; Only vehicles native to the region may be purchased/deployed in that region.