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Welcome to my playthrough of the original campaign of Dungeon Keeper! Dungeon Keeper was released in 1997 and is in my opinion of the best games ever made. Developed by Bullfrog Productions and the ingenions Peter Molyneux. The game was ground-breaking for it´s time: Instead of the goodie goodie heroes crawling into dungeons to fight the evil guys YOU are now the evil one, so the good is the bad(therefore the subtitle "it´s good to be bad"). You build your dungeon to attract creatures like giant insects, demons, dragons, evil humans and other ones usually seen as enemies in most RPGs, fulfill their needs and send them to fight your opponents. You have to be careful to manage your dungeon and resources. The game combines RTS, "god game" management and even some elements from 3D shooters and RPGs for a unique gameplay. You can´t control creatures directly like in normal RTS games but place and pick them up in the dungeon with the cursor, called the Hand of Evil. Aside this you always can possess creatures and control them with the arrow keys and mouse! The first five levels act as tutorial, but you will learn other things later. They are of course very easy to win. The Knight appearing in these ones has dumbed down stats because otherwise it would be impossible to defeat him with the weaklings like flys and beetles. Recorded in 1440x1080p for maximum quality. As the games runs with 20 cycles and therefore this translates into the number of fps there is no need for 60fps videos. I also didn´t speed it up(you can do that in the settings but I don´t want that) aside some frame skips to shorten some prolonged activities like training, so enjoy it in it´s original slow-paced glory. Played with KeeperFX 0.4.5 which makes it possible to run on modern systems but also improves several other features of the game.