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BioShock Playthrough Episode 2 | Neptune’s Bounty Welcome to BioShock – Episode 2, where the descent into Rapture takes us into Neptune’s Bounty, the decaying port district that once kept the city alive — and later helped destroy it. Neptune’s Bounty was Rapture’s main fishing and shipping hub, a vital resource center that eventually became the heart of Frank Fontaine’s smuggling operation. It was here that the discovery of the mutagenic Sea Slug led to the creation of ADAM, Plasmids, and Gene Tonics — forever changing the fate of the city. When smuggling was uncovered, Andrew Ryan responded with public executions, turning the port into a warning carved in blood. In this episode, we fight our way through the flooded docks, abandoned wharfs, and shuttered businesses of Neptune’s Bounty. Our objective is to obtain the Research Camera, photograph Spider Splicers for Peach Wilkins, and earn access to the Smuggler’s Hideout — all while uncovering more of Rapture’s darkest history. This is a blind, first-time playthrough, experienced episode by episode with no guides and no spoilers. 🎮 Game: BioShock 📍 Location: Neptune’s Bounty 🎥 Episode: 2 🧠 Style: First-Time / Blind Playthrough 🎯 Objective: Research Spider Splicers & Reach the Smuggler’s Hideout If you enjoy story-driven FPS games, immersive environments, and classic gaming lore, make sure to like the video and subscribe for the next episode. I’m Sgt. Boom Stick. Rapture is watching.