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This talk will delve into Embark Studios’ innovative use of Language Models in games, particularly for enhancing character interactions. Rather than relying on the conventional method of predefined scripts, we will discuss how to use machine learning to create dynamic and engaging dialogues between characters and players. These interactions need to be context-aware and reflect the in-game environment for a more immersive experience. Furthermore, we’ll explore additional applications of Language Models in games. Everything Procedural is a yearly conference organised by the Games programmes of Breda University of Applied Sciences (BUas). The conference brings together experts and developers in the field of procedural generation and focuses on procedural game content and its application in AAA or innovative games. https://www.everythingprocedural.com/ https://www.buas.nl/en/programmes/cre... https://www.buas.nl/en/programmes/mas...