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Twelve days after launch, Pax Dei 1.0 is settling into its new reality. The early hype has cooled down — and now it’s time to look at how the game is actually doing. In this video, I go over: • The new death system and how it affects early progression • Lyonesse rewards – +50% gold & XP and what it means for PvP • Crafting, resource, and durability changes in 1.0 • The new in-game shop and subscription management updates • What “final full wipe” might really mean • And most importantly — the player numbers after launch, how they’ve changed, and what they tell us about Pax Dei’s future We’ll also talk about my first impressions after a few days in version 1.0 — what feels genuinely improved, what’s still missing, and why I’m not ready to recommend a subscription just yet. 🔗 Links: 🎮 My full Pax Dei gameplay from Early Access: • Pax Dei Early Access: Unfiltered Gameplay 🧠 Commentary & analysis on MMO development: • Lato’s MMO Insights: Reflections and Comme... ☕ Support my Pax Dei coverage: https://buymeacoffee.com/latothemmove...