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Hey all old marauder vid 1 vs X in this vid i wear def sov and off sov... Patch 1.4.0 Name:icekoldkillah Server:Karak Norn Guild:The Dark Council Renown Rank:8X Marauder ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ ◘ ■ The Marauder is the Melee DPS career of the Raven Host Chaos army. The Marauders are the wild warriors of the Northmen, filled with the power of Chaos and gifted with Mutations by the Dark Gods (Tzeentch in this case). The Marauder focuses on melee combat and variously mutates his arm to increase his effectiveness at various types of attacks. Speciality There are three different mutations that the Marauder can reshape his body into, each of which serves a specific purpose and offers its own benefits. By changing his very body as needed, the Marauder is capable of dispatching most any enemy, but he must always be aware of the flow of battle and ready to mutate into a different form as necessary. A Marauder who chooses poorly will find his punishment to be swift and immediate, for he is helpless and vulnerable during the few moments that it takes his body to flow into a new form, and a perceptive enemy will leap at the chance to take advantage of this brief window of weakness. Path of Brutality Mutation of Brutality The Path of Brutality is focused around the Marauder's ability to warp his arm into a sharpened spike of bone. This blade-like appendage can deal horrifying injuries to an enemy, and a player specialized deeply in Brutality will likely be dealing the most damage possible against a single enemy, especially if the foe is distracted by others. Path of Savagery The Path of Savagery leads to a Marauder changing their arm into a monstrous claw, capable of tearing at enemies to cripple and hinder them while they quickly bleed to death. While perhaps not dealing as much immediately obvious damage as his other mutations, a master of Savagery kills his enemies in a more insidious way, weakening the target steadily so that they never realize just how much danger they're in until it's already too late. Path of Monstrosity The Path of Monstrosity focuses on the Marauder mutating their arm into a hideous club-like bludgeon of flesh and gore. The master of Monstrosity can use the massive bulk of their warped arm to defend themselves, somewhat, and can sweep their limb around in broad, arcing swings, capable of damaging several enemies with each single smash. I do not own this music it belong to there creators/owners Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."