У нас вы можете посмотреть бесплатно Overwatch: Differences Between Health, Shields & Armor in Overwatch Explained! или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
There are a few mechanics in Overwatch that are important to understand. One of them is the subtle differences between health, shields and armor in the game. In this video I explain the differences between the three, and give examples of Heroes in Overwatch and how the information applies. In short, all characters have a white bar of health. When this bar hits zero hitpoints, the character is dead. On top of that there are two different main mechanics, shields and armor. All Heroes spawn with base health, but not all of them have shields or armor. When taking damage, shields deplete first, then armor then shields. However, armor grants damage reduction. While the armor pack of Torbjörn does not get healed up, characters that have both armor as well as shielding will get the benefit of armor while their shield is depleting when they take damage. Support LowkoTV on Patreon: / lowkotv More Overwatch: https://goo.gl/oyQt0k Subscribe for more videos: http://lowko.tv/youtube Overwatch website: http://www.playoverwatch.com Overwatch is a multiplayer first-person shooter that is developed by Blizzard Entertainment. The game emphasises cooperative team play using the various Heroes that are available. Every Hero is unique and has it's own abilities. -- http://lowko.tv / lowkotv / lowkotv http://google.com/+lowkotv / lowkotv / lowkotv / lowkotv