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🎮 Welcome to the 17th episode of our series on building a 2D game using Flutter and the Flame game engine! The game is called Flappy Dash, just like the FlappyBird, but we just changed the Bird with the Dash! In this video, we will implement the players movement 🚀 In this episode: So, as you remember, we already implemented the lobby page (in the previous episode), but now we want to implement the actual game! The players play with each other in the world, they can jump, they can die, ... So we listen to the Nakama match events (that we implemented in the back-end), and then we run the matching logic for each event. 🔔 Don't forget to subscribe to the channel and turn on the notifications to support me and keep me motivated. You can also share it with your friends if you find it helpful and interesting. 🔗 Links: Source code: https://github.com/imanneo/flappy_dash/ Backend: https://github.com/imaNNeo/flappy_das... 🚀 Play it now: https://play.flappydash.com Chapters 00:00 Intro 00:59 GameModes 05:20 Multiplayer page 10:20 Other dashes 18:38 Dispatching events 27:01 Listening to events 41:16 Slow down the game 42:09 Move the dash 47:13 Next steps 50:28 Outro