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Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: https://bit.ly/3jEGjvx While we weren't blown away by pre-release media, review code for Ghost of Yōtei does not disappoint. John goes into depth on how the game is enhanced over Ghost of Tsushima with a deep dive into Sucker Punch's ray tracing implementation - something the developer keep quiet about throughout the pre-release period! Graphics modes are discussed and tested, the PS5 Pro advantages are highlighted, with John completing the review with audio and gameplay critiques. Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00 - Introduction 01:21 - The Beginning 02:31 - Ray Tracing Is In! 06:22 - Returning Features 07:12 - HDR Is Beautiful 08:37 - Close-Up Detail 10:37 - Some Nitpicks 12:00 - Let's Talk Graphics Modes 14:36 - Performance Tests 17:04 - The Glorious Audio of Yōtei 23:00 - Gameplay Talk and Wrap-up