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Tavis Sivart is back with the brothers Joe and Nick, putting banana to the metal in Rare kart game for the N64, Diddy Kong Racing. Find Travis all over the web with these handy links! Talk of the Tavern Radio Show - http://www.talkofthetavern.com/index.... Simpletons Series Vlog - / @travisisivart And his books on Amazon - https://www.amazon.com/Travis-I-Sivar... Instant Replay Live is a gameplay channel featuring a slew of PC games from all genres, RPG, Action, Adventure, FPS, Platformer, RTS, Puzzle, Stealth, Survival, Strategy, or Sim hosted by Nick and Joe, two brothers who might just kill each other if they keep on doing this! Subscribe for a video every other day from the IRL guys or the gIRLs released by noon! We're instant friends for introverts! Check us out on The Social Mediawebs! Twitter / instreplaylive Twitch / profile Facebook / instantreplaylive Diddy Kong Racing is a racing video game developed and published by Rare for the Nintendo 64. It was first released on 14 November 1997 in Japan, 21 November 1997 in Europe and 24 November 1997 in North America. The game is set in "Timber's Island" and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic pig-wizard antagonist, Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development of the game began after the release of Killer Instinct 2, and was intended to be a real-time strategy game known as "Wild Cartoon Kingdom" during early stages. As time progressed, the game shifted from a Walt Disney World-influenced racing game to a unique title named "Pro-Am 64", in which Nintendo had no involvement with. Due to the delays of Banjo-Kazooie, Rare felt that they needed a stronger intellectual property to attract a wider audience for a game scheduled to release before Christmas 1997, thus making the decision to revolve a game around the character of Diddy Kong. Diddy Kong Racing received positive reviews from critics upon release. The graphics, audio and gameplay were the most praised aspects of the game, however minor criticism was directed at its repetitiveness. The game has sold 4.5 million copies since release and stands as the Nintendo 64's sixth best-selling game. A cancelled sequel, Donkey Kong Racing, was in development for the GameCube, however it was abandoned after Microsoft's purchase of Rare for £375 million in 2002. An enhanced remake for the Nintendo DS titled Diddy Kong Racing DS was released worldwide in 2007. Developer(s) Rare Publisher(s) Rare Distributor(s) Nintendo Director(s) Lee Schuneman Producer(s) Chris Stamper Artist(s) Kevin Bayliss Composer(s) David Wise Series Donkey Kong Platform(s) Nintendo 64 Release JP: 14 November 1997 EU: 21 November 1997 NA: 24 November 1997 Genre(s) Racing Mode(s) Single-player, multiplayer #Nintendo #Rare #N64 Nintendo64 #DiddyKong #Racing #DiddyKongRacing #RacingGame #Gaming #LetsPlay #Letsplayers #InstantReply #InstantReplayLive