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We will develop code to generate simple mazes in Python and find paths in them to navigate from a starting node to a goal node. Along the way, we will learn the fundamental search algorithms depth-first search, breadth-first search, and A*. To support these algorithms, we will also learn the stack, queue, and priority queue data structures. The examples are from chapter 2 of Classic Computer Science Problems in Python. https://amzn.to/3i9Olf8 All of the code is available in the chapter 2 folder of the Classic Computer Science Problems in Python GitHub repository. https://github.com/davecom/ClassicCom... The Maze Solving GUI is also available on GitHub. https://github.com/davecom/MazeSolvin... I made a small mistake in the explanation of A*, I meant to say the explored dictionary is storing the g(n) so far, not the f(n). Sorry! Follow me on Twitter / davekopec Find out more about the Classic Computer Science Problems series, including the books in Java and Swift https://classicproblems.com