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10/5/25 We've been grinding this for a hot minute now. Stepping up to 64mm with the way APM provides constant threats from the side spawns put a lot of strain on our communication and coordination that we had to grow into. It also put a lot of strain on Schis to keep track of extends across that many lanes. I'm immensely proud of the team for rising to the challenge. We also borrowed some notes from the recent NBD_v1 nightcore wins for Topwolf's positioning in this, keeping him looking down tunnel as much as possible. My play in this is pretty mediocre. Neurotransmitter depletion is a bitch. Commando (trinity) :: Schisma @Schisma28 Field Medic :: Rklplol Gunslinger (duo) :: King of Bel Gunslinger (trinity) :: Topwolf @topwolf2980 Sharpshooter (duo/flex) :: EtherealDoom Sharpshooter (trio) :: slapSmackPUNCH @slapsmackpunchgaming --------------------------------------------------------------- APM is a middle difficulty cycle, comparable to OSFFI_v1 in the early waves (meaning a significant number of larges and eco strain) and TS_MIG_v2 in the late waves (significant and constant large flow with constant medium harassment). It's structured in the steady flow of NT and features a strong emphasis on medium zeds, especially husks. Players should be prepared to manage targets at all ranges in both real- and zed-time, and waves are designed to produce minimal or no scrake trains and challenge the team down to the last few zeds. APM means both "Actions Per Minute" and "Aggressively Persistent Malice." --------------------------------------------------------------- The precision category limits perks to Commando, Field Medic, Gunslinger, Sharpshooter, Support, SWAT (the traditional perks of CD). --------------------------------------------------------------- MODS: Blue tracers: modded version of these delightful green tracers, https://steamcommunity.com/sharedfile... Red ZT tracers: Given to me by a fellow gamer. No Workshop listing. Sorry! Scope mod: https://steamcommunity.com/sharedfile... CROSSHAIR I use notpeelz's reshade-xhair Reshade: https://reshade.me/ Reshade xhair: https://github.com/notpeelz/reshade-x... For color, I just have red 256 & green 256, which makes that yellow.