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(Recommend watching on 1.25/1.5x speed to save time) Jingle: https://github.com/DuncanRuns/Jingle/relea... (download the jar file at the bottom) Pie chart directory: root.gameRenderer.level.entities Also, forgot to mention: Mineshafts are usually almost undistinguishable from buried treasure as in pie chart readings. You can look upwards about 45 degrees so that only surface parts of the chunks are loaded and see if you still get your spike. If you don't succeed on finding what you think was a buried treasure, try to double check in spectator mode what was it that you were actually detecting to make sure you're not doing it wrong or there was another structure or something. There's countless times where I do the whole thing just to find out it was one of those ocean structures with chests where drowned zombies spawn. And one thing more to mention, buried treasure sometimes are actually pretty obvious to spot because they sometimes generate one or more random stone/diorite/andesite really out of place next to the chest.