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I'm doing a narrated walkthrough for Operation Neptune. Part 1. This game is a mix between educational and pattern-recognition/timing. Your goal is to go level to level and pick up all the shiny rocks and data canisters while avoiding damage from the aquatic fauna and answering approximately 5th grade (American) math problems. You use pattern recognition to determine the "paths" of the fauna, static or dynamic, and use that information to sneak by them. Either that, or you can just shoot them in the face with a pellet of ink. The gameplay of this game is actually very similar to that of a platform game's "water levels". Except usually platform game's water levels suck and are annoying as Fred. In this case, the hit avoidance is actually kinda fun. The game is pretty short, but it's a nice distraction from reality.