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Game Info --------------------------------------------------- Developer: Capcom Publisher: Capcom Year of Release: 1993 Game Review & Impressions --------------------------------------------------- One of the final tranche of traditional 2D animated movies, Disney's Aladdin was a huge deal when it came out. The late and much missed Robin Williams' star turn as the Genie is one of the main reasons for the film's enduring appeal, and probably explains why I actually bothered to watch this back in the day; I'd really outgrown this kind of stuff at this point. Unsurprisingly, games based on the movie were soon to follow. Virgin Games handled development of Aladdin for the Sega Genesis, while Capcom was on point for Nintendo and the SNES. Despite being based on the same source material, both games feature completely different levels and mechanics; despite both being platform games, they're quite different. While there's no denying the quality of the artwork, presentation or sound, I think Capcom stuck too rigidly to the formula they used when designing most of their platform games for the SNES: this is The Magical Quest wearing Aladdin pants. The game follows the adventures of street urchin Aladdin and his primate pal Abu as they leap, somersault through side-scrolling platforming levels based on scenes from the movie. While the main objective in each stage is to simply get to the exit, completionists will want to be on the lookout for 10 ruby gems secreted throughout; some of these are located off the beaten track, and require careful combing of the level to uncover. Levels typically end with a boss fight of sorts, which are usually defeated by bouncing on their heads. Don't get me wrong, the SNES version of Aladdin is a quality production by Capcom - the presentation is exemplary, although you'd expect nothing less of a game based on a Disney franchise. The problem is, this just lacks the flair of the Genesis version; this just feels too safe and by-the-numbers. The involvement of real Disney animators, not to mention the ever-so-slightly more mature theming (Aladdin gets to clobber bad guys with a sword) of the Genesis version means it just appeals to me more than Capcom's game. Chapters --------------------------------------------------- 00:00 Intro 02:52 Stage 1 09:49 Stage 2 15:19 Stage 3 19:14 Stage 4 24:46 Stage 5 29:53 Bonus stage 32:11 Stage 6 38:44 Final boss 39:56 Ending