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Did you know that Visual Studio has its integrated debugger that can be used with Unity? Not only will it save you a ton of time, allow you to go through the code line by line and check or set all of the variables as the game is playing but it will also allow you to get rid of all of the Debug.Logs. These capabilities make the Visual Studio's debugger the number one tool for debugging in Unity, that everyone should know about! 👍 Like and 🔔Subscribe for More Unity and C# Tutorials / @freedomcoding 🌟 Support My Work and Unlock Exclusive Content! 🌟 👉 Patreon: / freedomcoding 🎮 Join Our Developer Community! 💬 Discord: / discord 💖 Support Me Financially ☕ PayPal, Revolut: marek.freedom.coding@gmail.com Website - https://www.freedom-coding.com Timestamps: 00:00 Why The Debugger Is Awesome 00:20 The Old Way Of Debugging 01:02 Connecting VS To Unity 01:45 Breakpoints 02:16 How To Debug 03:51 Conditional Breakpoints 05:34 Breakpoints With Actions 06:02 Opening Unity Docs Directly 06:33 Opening Scripts Quickly 07:04 Changing Executed Line 07:33 Changing Values Of Variables 08:04 Conclusion