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Join us in this in-depth session on interactive storytelling using Oqtane, an open-source framework based on Blazor. This video explores how Ink, a scripting language for interactive fiction, and Lottie animations can be used to create engaging e-learning experiences. Presented by Mark Davis Timestamps below ⬇️ 🔹 What You’ll Learn: – How Ink enables branching narratives in games and education – Using Lottie animations to enhance storytelling – Module communication in Oqtane using state management – Implementing JavaScript interop for enhanced interactivity – Creating low-code/no-code learning modules for instructional designers 00:00 - Introduction to Interactive Storytelling with Oqtane 01:05 - Overview of Oqtane and its use in e-learning 03:20 - Introduction to Ink: A scripting language for interactive fiction 06:50 - How Ink enables branching narratives in games and learning 10:30 - Using Lottie animations for engaging storytelling 14:15 - Demonstration of integrating Lottie files in Oqtane 18:40 - Module communication in Oqtane using INotifyPropertyChanged 22:15 - State management in Blazor and Oqtane applications 26:00 - Implementing Ink in an Oqtane module 30:45 - Using Git submodules to integrate external libraries 34:10 - Compiling Ink scripts and handling user choices dynamically 38:05 - JavaScript interop for enhancing Blazor applications 46:50 - Gamification in e-learning and real-world applications 50:30 - Benefits of Oqtane for educational content creators 53:00 - Final thoughts, Q&A, and closing remarks