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Andrius (also known as Boreas), is one of the Four Winds of Mondstadt, but became a spirit when he left his physical body after the events of the Archon War. He now resides in Wolvendom, where he can manifest into a temporary fighting form made of ice and wind to battle those who take on his challenge. Recommended Characters: Any bow user Andrius is immune to both Cryo and Anemo, making him the only enemy in the game to have immunities of multiple elements. Intro 0:00 Wolf Leap 0:22 | Marks a location on the ground, then Andrius leaps onto said mark. This can't be i-frame dodged so be sure to run out of the circle as soon as it appears under you. Wolf Charge 0:27 | After a delay, Andrius will rush towards you. When you hear his growl and the delay seems longer before he attacks, that's how you know when he's gonna charge. I-frame dodge as soon as you see him dash. Wolf Slash (Cryo) 0:31 | Andrius jumps and slashes in front of him. Only happens at melee distance, and its pretty easy to i-frame dodge. Tail Sweep (Ranged) 0:34 | Andrius sweeps his tail shooting icicles at you. These icicles remain on the arena for a bit before exploding. Be aware of where the icicles are on the arena to avoid being damaged by the explosions. Spinning Slash 0:48 | Creates a mark on the ground before abruptly spinning in a circle. This attack has a large mark and it can't be dodge via i-frame dodges, so use ranged attacks. Interlude Phase 0:53 | The edges of the arena are surrounded by an icy floor, then Andrius sprints in a circle before performing Wolf Charge twice, then Wolf Leap once. If he's either halfway defeated, or the fight takes too long, he will transition to Phase 2. When Phase 2 starts, Andrius will imbue himself with Anemo, and gain a new variety of attacks. Icicle Storm 1:33 | Andrius will periodically summon icicles that fall from the sky. These icicles can't be dodged by i-frames, so run away from them. Wolf Slash (Anemo) 1:40 | Andrius jumps and slashes in front of him. Same as the other single slash, but with Anemo. Tail Sweep (Melee) 1:44 | Andrius sweeps his tail quickly. This can be -frame dodged. Ice Waves 1:47 | Jumps up to form an ice path that applies Cryo (slows down your movement), then slams down to form waves on that icy path. If Cryo is applied, do you best to either run, or i-frame dodge. Wind Blades 1:51 | Andrius jumps up, then slams his paws back down to summon three wind blades in an arc. i-frame dash to the side, or try to run in between two blades. Frozen Pillars 1:54 | These pillars are summoned at the start of Phase 2. If a pillar is hit by Wind Blades, it will explode. You'll almost never have to worry about this since Phase 2 is more recommended melee combat anyways. But if you want more of the arena to be available, try to get Andrius to aim his Wind Blades attack at one of the pillars. Wolf King Roar 2:04 | Charges for a split second before roaring loudly, and leaving an area of effect that damages you over time. The fight will most likely end before he uses this attack. But if it doesn't, stay as close to Andrius as you can, since the further you are from Andrius when he performs this attack, the more damage you'll take. Small Phantom Wolf 2:15 | Andrius periodically summons spirit wolves to aid him in battle, tackling you before disappearing. This attack is only performed when Andrius is on low health, or the fight takes too long. You can either run around in a circle, or dash i-frame. Either one works. Defeated 2:29 Final rating | 6.5/10