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Send your fanart & memes to [email protected] so I can use them for streams/videos Summary Playlist: • Fire Emblem Fates Birthright KMU in Summary Livestream Playlist: • Fire Emblem Fates Birthright KMU Bounty Ir... I will be playing an Ironman challenge run of Fire Emblem Fates: Birthright on Lunatic Difficulty. To spice things up, I will allow some DLC as long as I'm not using it to grind resources. I'm thinking along the lines of recruiting Anna or maybe even some class changing items. The KMU (Kill my Unit) Bounty is a variation of the more common PMU (Pick my Unit) challenge run, where outside parties pick the units that the player uses. Instead, here, there will be periodic votes, randomized picks, and donations to decide which units I will not use, more specifically, by killing the unit. These deaths will last for the duration of that particular attempt. I'll try to refine and codify the ruleset according to viewer feedback, this is very much experimental as of now. In Ironman runs, I am not allowed to reset the game, use savepoints, or save states. Each action or occurrence is as a result, permanent. Any characters that die will remain dead for the rest of the run, and if I lose the game, the run is over. If I fail the run and need to restart, I will begin at the Branch of Fate, meaning I will not need to replay chapters 1-6. Characters that died or were voted off will no longer be dead if this happens. If there is any excess donation on that character, or the character did not actually die because they were not yet recruited, this will carry over to the next run. Frequently Asked Questions: Q: Can I pay to save people? A: No Support me on Patreon: / excelblem Subscribe: https://www.youtube.com/c/excelblem?s... Twitter: / excelblem Join to get emotes: / @excelblem #FireEmblem