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(chapters available) Recorded at FMX 2022 for Foundry. In this presentation, I will be showcasing, my current workflows with Nuke and Nuke Studio, including grading and compositing techniques, grain setups, and lens distortion pipelines for CG projects. I will also be presenting my studio's setup including colour pipelines, calibration setups, video reference monitors, and much more. I'm using the latest Sniper Elite 5 Cinematic trailer from Rebellion Studios and a few other CG projects to showcase my workflows. This presentation was brought to you with the support of @FoundryTeam. Enjoy. Chapters available in the video: 00:00 - start 02:49 - Sniper Elite 5 Cinematic Trailer 04:36 - teamwork 05:22 - why grade in Nuke Studio? 07:41 - references 09:39 - paint-overs 11:36 - animation 12:27 - lighting 14:28 - lens 17:10 - My Studio 18:32 - main display 20:32 - 4K 21:12 - HDR and SDR 21:36 - colour profiles 22:32 - 10 bit vs 8 bit 23:50 - video out 26:51 - interlaced footage 28:05 - scopes 31:45 - calibration 32:46 - interfaces 33:10 - CRT Old School 34:10 - grading 36:40 - breakdowns 37:46 - wrap up If you like my videos or our podcast consider supporting the channel on Patreon: / hugosdesk You can also support Hugo's Desk by buying some products from my Amazon UK Storefront (all earned commissions go to the running of the channel): https://www.amazon.co.uk/shop/hugosdesk Or join this channel to get access to the perks: / @hugosdesk #vfx #nuke #compositing