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Video showcasing the different strengths in each character's forward throw in SSF2 The throws are ranked according to the point where they will KO a CPU Mario set to idle. All characters are forced to remain in their original starting position (No Kirby / Bandana Dee suicide f-throws) Additional damage relating to the throw's damages is also placed on the screen. Videos are going to be temporarily post-poned until McleodGaming provides an indicator of when patches are going to stop. The patches change a lot of the different move values and it would be preferrable to do it once patches have stopped. Idle Mode had some problems I wasn't aware of initially (horizontal-based knockback is DI'd, while vertically-based knockback is not). With this in mind, it would be much better to include more examples of the moves (Human Mode, various DI angles, etc.) to provide more information and to make the videos much more informative. However, like mentioned above, I feel that it would be best to wait until patches have stopped rather than deleting and uploading new videos for every single move change.