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Warning: this game contains a lot of flashing and flickering images and colours. I can't remember every video I recorded which has them, but be warned as I'm fairly certain most of them do have something in them which could be bad for people with epilepsy. This game may not be great for people with motion sickness either. There's a pixelated transition when I open the Sound Room and a scrolling background appears. There is another pixelated transition when I leave the Sound Room. The Sound Room has a loading bar now which may slightly flickery. The menus have also changed so it may be flickery as I go through them. There’s a pixelated transition when I go to sleep. When I exit the balcony, the computer screen turns blue. The animation for the piggy bank may be slightly flickery. There's a scrolling background in The Nexus. When I use the Glasses effect in The Nexus, an NPC appears that may be slightly flickery and there's a transition when I interact with them. In the Gray Relic World, an NPC disappears when I equip the Bike effect and the world has a scrolling background. There are animated tiles that could be a bit flickery. When I go through an entrance, I'm taken to the Escalator. There is an NPC that could be slightly flickery near the entrance and a scrolling blue background. The northern part of the area has a flashy staircase and grate flooring which could be distracting as I move around. The escalator in the City Limits may be slightly flickery/flashy and there is an NPC which may also be slightly flickery. I go through a few roads that have a background which may be slightly distracting. After going through a tunnel, I’m taken to a dark area that has a scrolling background. Some of the objects in this world may also be flickery as I move around. When I interact with a streetlight in the dark area, I'm taken to a world filled with colourful tiles which may be a bit flickery and/or flashy as I move around. Another streetlight takes me to the Container Forest and there is a loud sound whenever I interact with a container. The trees and ground tiles in the Container Forest may be a bit flickery as I move around. There are some NPCs here that may be flickery and there is an animation that could also be flickery when I interact with one. There’s also some animated objects here that could be slightly flickery. At 3:43, I enter a section of the forest that has some flickery lights and an entrance to the Wastewater Treatment Plant. This world has a lot of animated orange water and waterfalls. The walls may also be slightly flickery as I move around. There are some NPCs that may be flickery and the animation for ringing a bell may be flickery. When I interact with a bell at 4:40, the music cuts out and a giant tongue appears. When I interact with the giant mouth, I'm taken to a bright red and black isometric city. The area may be a bit distracting or flickery as I move around and there are NPCs that could be slightly distracting/flickery. At 5:41, I enter a small room. When I interact with a switch, the lights flicker extremely rapidly until the room suddenly turns white with a flash and a loud sound. This could also be startling. I enter the next area at 5:49 but the screen is still slowly fading out which could be flickery. I interact with a sign that takes me to the next area. There’s a slightly flickery NPC that takes me to a room in the Wastewater Treatment Plant that has orange water. I interact with the NPC again to return. I’m back at 5:56. The walls and objects here may be slightly flickery as I move around. It may also be slightly flickery as I go through each entrance. At the end of the path, I’m taken to an area with more animated NPCs and a lot of staircases. There’s also some animated smoke here and it could be slightly flickery as I go through each entrance again. I’m taken to a large white area after going to the top. The ground/wall tiles and objects here may be flickery as I move around. There’s also some animated objects that may be slightly flickery. I find a construction sign in front of a flickery TV screen. I try to attack the sign and there’s a slightly flickery blood animation. The TV leaves the screen at 7:27. After exploring the area, I wake up. I open the Sound Room again and then I go back to sleep to check the piggy bank. I wake up again at 8:21 and save.