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It's time for beach fun with Barbie and her friends: build sandcastles, scuba-dive, throw a beach party, water-ski, learn the hula, and dress up for a souvenir photo. Along the way, earn cool items like fireworks, tiki torches, and beach umbrellas that can be used to decorate the beach for the final stage of the game - the big beach party. There are dozens of cool beach outfits to choose from, including swimsuits and sundresses. Barbie Beach Vacation takes Barbie and her friends to the the sands and the waves of a remote island. Like most Barbie titles, it's geared towards 5-9 year olds. Review by Children's Software Revue 2001: Barbie is in true, sugar-sweet form as children guide her through seven limited but somewhat entertaining beach games. The best, by far, is the open-ended sand castle activity in which children use a variety of bucket shapes and decorations to make picturesque creations. Castles are unfortunately not printable, but kids can snap pictures for an onscreen photo album. Testers enjoyed taking pictures of target animals on a scuba dive. They also liked directing Barbie through gates and up ramps on her water skis, but reported that the navigation keys could have been more responsive. Some children were entertained by Barbie's dance activity but several couldn't figure out what they were supposed to do. Babs sports some sultry dance moves, and while some adult testers found these amusing, others felt these actions were inappropriate. Largely superficial in nature, this new Barbie game is likely to be short-lived, but fun for a little while. Barbie Beach Vacation is a 2001 action game within the Barbie franchise, developed by Krome Studios and published by Vivendi Universal Interactive Publishing. The game was noted for including "wonderful and pleasant" gaming aspects as a counterpoint to the more violent gameplay of contemporary male-targeted action titles. Credits for this game: Vivendi Universal Interactive Publishing Producer Dyan Daglas Director of Development Cathy Siegel Director of Marketing Beckie Holmes Brand Manager Melanie Bullock Associate Brand Manager Ginger Martinez Marketing Coordinator Angelina Coley QA Brand Manager Randall Linch QA Project Leads Jeffrey Hoover Linda Quinlan QA Associate Leads Cyra Talton Jeny Yan QA Test Team Mayra Orellana Dave Damaso Jerry Neyland Brian Hirai Tristan Anderson Patrick Fiannaca Daven DeLidle Juliet Nimmo Willy Guerrero Seehe Oh Earl Reinhalter Lester Broas Ladd Sullivan Rodrigo Reyes Matthew Sweeney Andrew Warwick Lilo Campeau Michael Cabison Misty Warner Oleg Gokhman Configuration Engineers Jason Perry Mark Jihanian Robert Gardner Afolabi Akibola Voice Talent Chris Anthony - Barbie^ Grey Delisle - Kira^, Teresa^, Christie^ Michael McGarharn - Ken^ Special Thanks Leslie House Stephen Farr-Jones Jacqui Bracey Pamela Blanford Andrea Geli Cathy Johnson Jennifer Dancy Mattel Incorporated Girls Interactive Group Senior Manager Patricia Masai Development Manager Janice Newton Marketing Manager Jillian Winn Vice President Christina DeRosa Mattel Special Thanks Jim Balthaser Kelly O'Hearn Cathy Takemura Denise Stanley Krome Studios Chief Executive Officer Robert Walsh Director of Development John Passfield Creative Director Steve Stamatiadis Studio Manager Andy Green Executive Producer Robert Walsh Producer Robert Watson Project Manager Mario Wynands Game Design Robert Watson Andrew Wright Mario Wynands Programming David Gilligan Craig Herring Daniel Sewell Additional Programming Tony Ball Daniel Krenn Tyrone McAuley Steve 'Sly' Williams Ashley Seabright Art Lead Stuart Middleton Cinematics Design and Direction John Sheils Graphic Art Aaron Allport James Bell Mark Cuthbert Corie Geerders Jenny Paulo Dale Pugh John Sheils Additional Art Andrew Clark Robert Butterworth Hamish McKenzie Jason Christie Music and Sound Simon Castles Additional Sound George Stamatiadis QA Manager John Barry QA Lead Ken Williamson Senior Testers Donna Shaw Dan Smart QA Staff Andrew Bergmann Daniel Betts Ryan Booker Daniel Cox Alison Riley Jason Cross Peter Grogan Andrew Maclean Tony Parmenter Grant Roberts Peter Steel Anthony Wigan Hugh Winwood-Smith David Yorke Lindsay Parmenter Ashley Angell Krome Studios Special Thanks Alieta Ross Schamet Edington Type: Game Genre: Adventure Release Year: 2001 Published by: Mattel, Inc., Vivendi Universal Games, Inc. Developed by: Krome Studios Pty Ltd. Platform: Windows Fun fact: The animations were going too quickly from inside the Windows XP SP3 virtual machine I was playing this in. I loaded up FRAPS and saw that the FPS was around 400. FRAPS also has a feature to lock the FPS while recording. So I set FRAPS to 60FPS, set half resolution and unchecked record audio. I then started recording to a separate virtual hard disk. Now the FPS was locked at 60 and the animations worked perfectly fine :) Website: https://www.nostalgiarealm.com