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Learn how to make Health Bars that stay above the heads of units in World Space! A common need in games is to show Health Bars over some enemy or unit. In this tutorial we'll take a look at one way to achieve that in a way that enables us to retain the benefits of sliced and filled Sprites. I also discuss some of the "gotchas" that you may encounter as you implement this in terms of both performance and strange behaviors. 👨💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/worlds... 🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?sect... 📚 Resources We're not starting from scratch in this video, so if something doesn't make sense to you, check out the previous videos that implemented that specific piece of functionality: ⚫ Progress Bars - • Progress-Reporting C# Progress Bars on a C... ⚫ Explosions with Obstructions - • Explosive Damage and Force with Obstructio... ⚫ Spawning NavMeshAgents at Runtime - • Spawn and Place NavMeshAgents on a NavMesh... ⚫ Introduction to NavMeshes in Unity - • NavMesh Basics - Introduction to the NavMe... Each of these has their own GitHub repository as well that allows you to get an exact replica of the project I made in the tutorial to explore at your own pace. As usual when we use a NavMesh, we're using the NavMesh Components: https://docs.unity3d.com/Manual/NavMe... not the built-in navigation system. 🧡 Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support: 🌟 Patreon: / llamacademy 🌟 YouTube Member: / @llamacademy or click the Join button on any video 📚 Take my Unity ShaderGraph Course: https://www.gamedev.tv/p/unity-shader... 👕 Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/ 💸 Use my Affiliate Link for Humble Bundles https://humblebundleinc.sjv.io/9g4ak4 💸 Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! https://assetstore.unity.com/publishe... (affiliate) 💸 Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sal... (affiliate) Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. Chapters: 00:00 Topic Introduction and Overview of Implementation 02:08 Scene & Script Overview 03:39 Enemy.cs - Adding a Health Bar 06:04 AgentSpawner.cs - Provide Health Bar References to Enemy 06:57 ProgressBar.cs - Add a Color Gradient 07:57 Set up Scene and Prefabs 10:47 Demo 11:52 Summary and Final Thoughts