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Doom Eternal - Cultist Base Master Level [Nightmare]
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Doom Eternal - Cultist Base Master Level [Nightmare]

A deathless playthrough of the cultist base master level on nightmare. These master levels are amazing, offering a nice challenge without being super long. I don't think I'll be doing ultra-nightmare of the campaign anytime soon, while I love this game I'm not able to find the motivation to sit through another entire run through of it, I get easily bored thinking about just how long it is (which is not a complaint, I just can't handle that these days), and I'm not doing it in segments. I'll most likely do more master levels though. I'll leave some tips below that maybe someone will find useful. Tips: Make sure to swing that flame belch around, you can easily hit another demon or two you weren't even aware of if you just throw it around quickly. Grenades can be fired while you are firing another weapon, if you're like me than you probably forgot where the grenade button was in Doom 2016, but in eternal I would highly recommended setting the throw grenade and switch grenade hotkeys somewhere easily accesible. Glory kills are really nice for a reason not too entirely obvious, you don't take damage while performing the glory kills animation and while it's going on the flame belch, grenade and chainsaw cooldowns are getting closer to finishing up. So when you are in a bad situation you are able to draw out more time for the cooldowns to finish up, and then getting armor back or having a charge of the freeze grenade ready. So I think using the fast glory kill rune would actually be worse than simply not using it. I feel like the most dangerous demon is the mancubus if their cannons are left up. For the arch-vile, tyrants, barons and dread knights you just freeze them and kill them with the chaingun, since there's usually just 1 of them most the time. The mancubus appear much more frequently, but if you just take out their cannons they go from being super dangerous to being basically harmless. Once their cannons are down you don't even need to kill them, just deal with everything else first or stack up on health, armor and ammo meanwhile. For the majority of fights you can easily dash around the arena to avoid taking damage, keep a look out for the lower tier enemies where you can refill health and ammo. Tips for the campaign/UNM: Know how to get to the totems, they always spawn in the same place (but sometimes they spawn after certain demons are killed). Marauders can be killed with rocket launcher remote detonation + ballista, just shoot the rocket above and beyond the marauder and remote detonate to stun them. The sentinel ammo upgrade isn't really that necessary, if you switch weapons frequently and notice you're low on ammo then even without checking you just know that the chainsaw is not on cooldown and you can go for ammo, at least that's how I do it. Health and armor is just much better imo, I would get the loot magnet and faster armor drop rate as the 5th and 6th crystal and then only health/armor until the last 2. Know when in what fights to use the BFG or the crucible, if you're on full health then there's not much point of wasting it. Though sometimes you can know when things are about to go wrong (you're corned with 2 barons comeing at you for example), in that case fire away. Bosses: Boss1: First phase is easy, just shoot him when the green eyes appear. Don't attack after his deflection attack, instead dodge his attack after it and then deal damage (iirc you can do more damage this way, not sure). When he spawns demons he should follow up with the jump rope attack, use chaingun here before switching to rocket launcher to stun him. While he is stunned go for chainsaw on a demon and then damage the boss. If he is getting close when he is doing the deflection thing, then try to time a chainsaw kill on some demon to avoid taking the damage. Boss2: Hide either under the platforms on the lower section or take cover in the upper section, boss can't hit you. Snipe the head of the drones for ammo/health, once they are all dead you can safely go for the boss. Once the boss covers the ground with damage just go to another cover area, and repeat step 2. Boss3: Use all BFG ammo on the first phase, use the crucible to clear any heavy demon in your path (but try to just run around/ignore them if you can) Try to run in some sort of cycle, I go through the lower teleporter, go right and jump down and up the jumppad to the upper section and then repeat while I try to deal damage to the boss and ignoring other demons. Second phase I just use the jump pads and move in a circle to avoid damage while just shooting at the boss. If he does the meteor attack just hide in under the middle section. Something I haven't tried, but if there and mancubi try to snipe their cannons and leave them alive, I'm sure there's a limit to how many demons can be there and without their cannons they are harmless. Once you've mastered this then pretty much every fight is super easy, good luck!

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