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Learn how to supercharge your Unreal Engine 5 projects with AudioReactive in this step by step tutorial that covers adding multiple audio tracks, wiring up mesh and light reactions from scratch, and unleashing the new Ultra Dynamic Sky weather integration for thunderous audio triggered lightning. Learn to sync unlimited meshes, lights and materials to any audio track, song stem, sound effect, or ambient source. Enjoy granular per object, per axis control that makes environments pulse with the beat and create gameplay moments and cinematic scenes that move in perfect time with your music; perfect for indie game developers, game audio artists, musicians and Unreal enthusiasts. This video equips you with the techniques and blueprint logic needed to turn songs into immersive 3D worlds while keeping performance optimized and multiplayer ready. Watch now to elevate your visual storytelling, captivating your players with lights, object, and materials that dance in sync with your sounds. Subscribe for more Unreal Engine audio visualization examples, downloadable playable demo scenes, and creative workflow tips that will make your projects stand out on Steam, itch.io, and consoles. 0:00 Initial Setup 2:28 Stems and Track Setup 5:27 Mesh and Light Tags for easy reactive asset tracking 8:17 Mesh Reactions 12:50 Light Reactions 14:24 Ultra Dynamic Sky & Weather Integration 17:04 Audio Triggered Lightning Bolts 20:51 Fresh Scene Setup Stay tuned for the AudioReactive materials tutorial and you'll be able to see what you can really do once you have not only meshes and lights reacting, but your materials as well! For sale now on the FAB marketplace! https://www.fab.com/listings/e0fb3145-3522... House asset by Next Level 3D https://www.fab.com/listings/68663fac-fd16... #unrealengine #audioreactive #gameaudio #immersivegaming #electronicmusic #ue5 #gamedev #musicvisualization #musicvisuals #sounddesign #ultradynamicsky