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Beamable is the DePIN network that gives game studios a better option than AWS — at a fraction of the cost. Get it here: https://heliumdeploy.com/products/bea... In this video, Emilio from HeliumDeploy breaks down how Beamable helps game developers escape expensive infrastructure, avoid the headaches of managing servers, and deploy games faster using idle hardware across the world. It’s a real solution to a real problem: what do game studios do after they finish building a game? 🔍 What You’ll Learn: • Why launching a game turns devs into infrastructure companies • The painful tradeoffs between self-hosting and AWS • How Beamable uses a decentralized network of “metal servers” • The role of the Checker Node (dropping Oct 27) • What makes Beamable 70% cheaper than traditional cloud • Why it’s backed by a $13.5M venture-funded studio with real traction 🛠️ Checker Node Drop Details: 📅 October 27 🚀 Exclusive on ➡ https://heliumdeploy.com/products/bea... 00:00 Intro – What is Beamable? 00:59 The Problem with Traditional Game Servers 02:04 Why Infrastructure Kills Indie Game Studios 03:05 Beamable Works Like AWS (But for Web3) 04:03 Save Time & Money While Scaling Multiplayer 05:11 Game Builder 2 & Plug-and-Play Tools 06:36 How Beamable Uses Decentralized “Metal Servers” 07:48 Checker Nodes and Workload Validation 08:52 Final Thoughts & How to Get Involved #Beamable #DePIN #Web3Gaming #AWSAlternative #CheckerNode #GameDevTools #CryptoNodes #HeliumDeploy #MultiplayerGames #GamingInfrastructure #PassiveIncome #Web3Infra #NodeDrop