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Our ability to use the digital world changes if we: get a concussion feel anxious experience changes in our reaction times People with cognitive disabilities need digital accessibility to improve. We will discuss: Digital accessibility's link to universal design for learning Why online meetings need options for passive participation How reducing distractions ensures customers can shop online Why more people use online forms if help is easy to find. Join us to learn steps you can take to create cognitively accessible digital experiences. About the speaker Glenda Sims, Director of A11Y at Deque, shares her expertise and passion for the open web with .gov, .edu, .org and .com. She co-founded AccessU and served as lead judge for AIR (Accessibility Internet Rally). She spent 10+ years as a senior developer at University of Texas, supported UT's web and was an a11y expert with her mentor/hero, Dr. John Slatin. She co-authored "A11Y Wars: The Accessibility Interpretation Problem" with Wilco Fiers. She is on the IAAP Global Leadership Council and the Accessibility Guidelines Working Group at the W3C. Jennie Delisi is the Accessibility Analyst in the State of Minnesota's Office of Accessibility. She is also an invited expert on the Cognitive and Learning Disabilities Accessibility Task Force of the W3C. Jennie has over 20 years of experience working with and for people with disabilities. This includes work as a Neurologic Music Therapist and an Assistive Technology Specialist. And, she is a Certified Professional in Web Accessibility (CPWA). Her goal: helping you learn your next step for creating more inclusive digital experiences. https://inclusivedesign24.org/2021/ Links, Books and Hashtag shared during this session: 10 Usability Heuristics for User Interface Design https://www.nngroup.com/articles/ten-... Content Warnings: Making Motion Inclusive (*Content Warning) by Val Head https://www.deque.com/axe-con/session... Be the Villain (*Content Warning) by Eric Bailey https://www.deque.com/axe-con/session... Deque’s Content Warning Parameters Blog Post https://www.deque.com/blog/accessible... CAST’s Universal Design for Learning (UDL) Guidelines https://udlguidelines.cast.org Books: “Reality is Broken” by Jane McGonigal “Gamification by Design” by Gabe Zickermann and Christopher Cunningham Making Content Usable for People with Cognitive and Learning Disabilities https://www.w3.org/TR/coga-usable/ Articles by Gareth Ford Williams / garethfordwilliams Subscription page for the State of Minnesota’s Digital Accessibility Newsletter https://public.govdelivery.com/accoun... Hashtag for talking about this session on Twitter: #BrainFriendly / brainfriendly