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It was supposed to be a routine OLP salvage run. When I found about 25 SCU of RMC/CM on the platform, I thought it was going to be easy mode. It was not. Timeline: 0:00 No aggressive ships. Always appreciated 1:20 Pre-packaged RMC/CM! 4:35 Open ramp = invitation 7:05 MORE free RMC/CM...I guess not 17:15 Ship wigs out and I have issues 18:50 Take 2. I want that RMC/CM (and the 1 SCU STOR*ALL)! 22:05 Body is still falling? 25:00 On-orbit corpse retrieval...I guess not 29:05 Fell through the planet, apparently 33:10 Back in the Vulture! 38:20 Knocked one of the RMC/CM boxes loose 41:10 I want that 1 SCU STOR*ALL 42:15 NOT AGAIN. !@#$% 44:05 Oh, great. Don't shoot me, bro 47:35 Back in the Vulture AGAIN! 48:35 My corpse is back on the surface? 49:35 Oh, COME ON 52:20 First time I've had to do engineering 53:20 It fixed it! 54:20 Time to GTFO 57:40 Any landing you can walk away from... 58:55 What about my 27K of repairs? 1:00:45 The most difficult 10 SCU of RMC/CM ever Vehicles used: Vulture, Freelancer MAX *********************************************************** Yes, my videos can be long. These aren't "highlights" videos. So many people (mostly the newer ones) complain that they can't do anything in-game, because of bugs, that I just want to show that I play for extended periods of time and the few bugs I encounter don't keep me from doing most things. If your gameplay loops are not as reliable as you'd like at the moment...try something else. Star Citizen is an open development, crowd funded project from Cloud Imperium Games. "Open development" means we can play the working (and sometimes not-so-working) parts while they are creating them. In other words: THIS IS NOT A FINISHED GAME. By any means. And I don't just mean "they're working on some DLC". The actual game isn't finished yet. If you do not want to take part in the "alpha test" of this work-in-progress, then definitely do not jump into the 'verse and expect to have a smooth go of it. You will be disappointed. Come back when it's closer to release/released. If you set your expectations appropriately (i.e., alpha), you will have a (mostly) amazing experience. I do not work for Cloud Imperium Games. I'm simply a fan of the project, and enjoy making content showing the state of things at the moment. Speaking of which, if you do end up backing the game I'd appreciate you using my referral code... STAR-7NZJ-L5XX ...so I can provide a greater variety of content. #squadron42 #starcitizen