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Alien: Isolation is an outstanding survival horror game that perfectly replicates the look and feel of the 1979 film. One of the key reasons for this is the incredible user interface design. What’s so remarkable about the game’s UI is that it’s deliberately difficult to use. By leveraging the film’s lore and recreating the lo-fi aesthetic it manages to use bad GUI design to enhance the experience. In this video, I explore how diegetic design has been used to limit the use of typical menus or a HUD. We look at how taking control away from the player can actually improve the experience. I compare it to other games, such as cyberpunk and I talk about what defines the survival horror genre. So join me while I dive into the world of Xenomorphs to discuss the incredible UI of Alien Isolation. #alienisolation #gameui #gamedesign My re-review of the game 10 years later: • Alien Isolation: Re-Review | Still worth i... If you enjoyed this video, I strongly recommend checking out @AIandGames. Tommy does some amazing work on game design and his videos were the inspiration for starting this series. 00:00 Intro 01:29 What is survival horror? 03:36 Save stations 05:49 The anchoring effect 06:41 Motion tracker 08:03 Puzzles 10:08 Window dressing 11:04 The map 12:13 Crafting 13:43 Final thoughts Subscribe: https://goo.gl/58CRSY Join: / @goukigod Instagram: / the_real_goukigod Facebook: / goukigod Twitter: / im_goukigod Email: [email protected] Latest video: https://goo.gl/Elcrnd Channel: / goukigod