У нас вы можете посмотреть бесплатно 7D2D Alpha21.1(b16) Day 160 - Base Sightseeing или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Short sightseeing tour through my 7 Days to Die base in Alpha 21.1(b16) on day 160 in the game. The "living" base is split from the blood moon base by a 3 voxel block gap which leads the AI to ignore the "living" quarters during battle. It's not as fortified as the battle base. The kill corridor is equipped with 20 dart traps, each holding 1,500 darts. Each of the four rows of traps (two on the left, two on the right, one on top) as well as two crossed lines of electric wire fence are controlled by a trigger plate. Once a zombie (or myself) steps on one of the four trigger plates, hell breaks loose and they freeze while being electrocuted and peppered with darts from three sides. The zombies are very cooperatively kicking loot bags while trying to get into arms length at the end of the kill corridor where I just wait (and shoot) and skim off the loot.