У нас вы можете посмотреть бесплатно Unity Architecture - Where Single Responsibility Goes Wrong (and right) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Single Responsibility (be it Principle or Property) is easily arguable as a default practice in all code and I will walk through exactly what that means. However, SR also carries a darker side. One where we question ourselves and others, and create more complexity than needed, for something intended to increase simplicity. I'll talk about it from both #SOLID's perspective and #CUPID's. 0:00 Intro to Single Responsibility 1:55 - Before editing code 2:34 - The anti-Single Responsibility 3:40 Single Responsibility Principle (SOLID) 6:24 - Where SRP fails 10:14 - Why SRP should not be part of SOLID 13:59 - Single Responsibility Property (CUPID) 15:43 - How SRP SOLID is different from SRP CUPID 19:03 100 Lines of Code 21:12 KISS 22:02 What Would Dan Do / bigger is fine 23:36 - X-Ray not required 24:38 - - Double Domain 25:55 - Avoid Architecture 26:57 - - What is architecture? 28:35 After Talk. (The playlist, conversation) If you like the content, please consider supporting us on Patreon and joining our Discord to discuss Unity, game building, and code / danvioletsagmiller New Discord Link: / discord #SRP #Unity3D #Architecture #Programming #CSharp