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It’s been over a month since the launch of Pax Dei 1.0, which makes this the perfect moment to take a calm, realistic look at the game — beyond the release hype and without any rose-tinted glasses. In this video, I break down everything that’s happened since launch: the key changes, fixes, issues, and the developers’ plans for the coming weeks and months. I take a close look at how loot, crafting, and the economy have changed, how the new Grace-based plot system works, and why the new “repair anywhere” mechanic stirred up so much controversy. I also talk about the new bugs, the quality-of-life improvements, and which features are expected to arrive before the end of the year. Finally, I go over the updates that could genuinely reshape Pax Dei — plot transfers, new crafting revamps, combat adjustments, and the features the community keeps requesting the most.